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Hello everyone, I'm Game Xiaodi.
A couple days ago, Xiaodi shared news about the first batch of level 81 players unlocking a new crop, cactus fruit. Many friends said they are only at level 70+ and feel they've hit a bottleneck, with each subsequent level becoming very difficult, and level 80 seems far away. So Xiaodi gathered some tips. If you want to maintain a certain leveling speed after level 70, try the following methods:

Many players in the mid-to-late game, around level 70, often face a dilemma: they want to upgrade stalls and land levels while also pushing for farm level. But actually at level 70, upgrading the 14th secondary land and upgrading stalls each require about 100 to 200 million farm coins, whereas leveling up the farm itself requires much fewer farm coins.

Obviously, upgrading secondary land and stalls requires far more farm coins, and their cost-effectiveness is much lower than leveling up the farm. Since farm coins are limited, it is recommended to prioritize raising the farm level first. When the required farm coins for both become similar, then consider switching targets.
One of the great joys of King Farm is stealing crops. However, stealing is not just about taking whatever you want, because the rewards are directly tied to the crop's cultivation level. Generally, a crop with max cultivation level sells for much more farm coins than a level 1 crop. Especially, if you skipped planting some crops, they have no cultivation level at all. Stealing such crops will only sell at the lowest farm coin price, essentially wasting your stealing attempts.

Therefore, if you want to steal crops, you must check which crops you usually plant. Crops you frequently plant will naturally have higher cultivation levels. If you encounter a friend growing the same crop, it's worth stealing. As for crops you rarely see, just ignore them.
Still on the topic of stealing crops, some players are not happy about others stealing from their farm, so they set alarms to harvest at the exact time. For ordinary crops, this approach does maximize your harvest since friends stealing a bit reduces your own harvest. But for hero crops, this practice actually forfeits the chance of mutation.

Because in King Farm's mechanics, hero crops have a chance to mutate, such as becoming giant, changing texture, color, etc. Friends stealing crops has a certain probability of increasing the mutation chance. Although the quantity may be slightly less after being stolen, if a rare mutation is triggered, the profit becomes much more significant. Therefore, for hero crops, it's actually good to leave some time for friends to steal, since ordinary hero crops are not particularly valuable.

Finally, many players have a habit of hoarding items. For example, they may store many mutated hero crops in the warehouse and are reluctant to sell them. But in fact, this is a very substantial resource that can be exchanged for a lot of farm coins. If you really like them, you can keep one or two rare crops as souvenirs. Speaking of which, I hope Xiao Wang can continue to optimize the farm features, such as adding a display function for players to showcase their rare crops, or even an auction system. That wouldn't be a bad idea.

That's all for today. If you found it helpful, please give a like to support. If you have anything to say, ask, or want to see, leave a comment below—I'll read them all~
No game unknown, no thing unlearned; I'm Xiaodi, let's chat freely!
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