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King's Farm launches co-creation! Submissions that pass review will earn Intimate Roses, and a mutation guarantee mechanism is really needed.

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Hello everyone, I'm Game Xiaodi.

King of Glory released new news today, which is quite unexpected: the King's Farm will start player co-creation. Considering this mode has only been online for a few months, it's surprising that it has reached the co-creation stage so quickly. Actually, Xiaodi thinks this is mainly for collecting player opinions, because the popularity of King's Farm is obvious to all, and it should be considered the most successful and popular entertainment mode in recent years.

Player Farm Co-creation

First, the entrance: on the game interface, next to the avatar, find "Discover", then tap the "Co-creation" tab, and you'll see the farm mode co-creation interface.

The content collected this time is very broad, such as discussions on new gameplay, existing pain points in operations, tasks, and social experiences. The specific steps are: select the corresponding tag, such as "Farm New Gameplay" or "Farm Experience Optimization" or "Other Suggestions", then briefly describe the direction in the title, and provide a detailed introduction later, then submit.

Of course, this co-creation also offers corresponding rewards. For example, if your submission passes review, you'll get Intimate Rose*4 + Xiaowang Interaction Points*120 + Co-creation Planning Growth Value*50. The first like will definitely give Intimate Rose*1 + Xiaowang Interaction Points -20 + Co-creation Planning Growth Value*5. After evaluation, the top 10 will receive the Active Suggestion Award with even richer rewards.

The official also gave two examples, perhaps you can find inspiration from them: Example 1, add a crop cross-breeding cultivation mode, hoping the farm has a crop hybridization system where two mature crops can be placed together to cultivate, with a chance to produce new varieties; Example 2, prevent accidental sale of valuable items. Rare crops and common crops sold together are prone to misoperation, hoping that when selling in bulk, heroes or valuable crops can have a second confirmation.

Personal Thoughts

Xiaodi also has some small ideas, and here I'd like to share and discuss with everyone:

Add a mutation guarantee mechanism. In the current farm, many players lose interest and stop playing because the current farm planting mutation is entirely based on probability. Some players get mutation effects with a little planting, and 840x multipliers are common, while others never get mutations no matter how they plant. Xiaodi has written many farm-related articles and often sees complaints about this. So it's better to add a guarantee mechanism: after a certain accumulated time or a certain number of planting sessions, a mutation will definitely be triggered, giving players at least some psychological comfort.

Add game item crops. To be honest, there are quite a few people willing to play the farm, but compared to King of Glory's own player base, there is still a gap. To attract more players, the best way is to add game item crops, so that players' farming activities can actually affect the game account's assets. Therefore, we can turn skin fragments, diamonds, intimate roses, star coins, and other free game items into crops. Players can plant and harvest them in the farm, and once mature, they can directly increase the game account's assets, or become additional bonuses for mutations. Of course, the quantity can be appropriately reduced.

Add some new farm items. Actually, the addition of the Glowing Hourglass was a nice improvement for the farm, but having only this one item is a bit monotonous. We can consider adding more diverse items. For example, gloves: when stealing crops, you can additionally collect a certain amount or proportion of your friend's crops; a gramophone: when placed, playing music can increase crop yield; incense: can increase the mutation probability, etc.

I wonder what good ideas you all have? Feel free to submit your content in the game~

That's all the content. If you think it's good, feel free to give a like to support. If there's anything else you want to say, ask, or see, leave your mark in the comments, and I'll read them all~

No game unknown, no matter unaware; I am Xiaodi, let's chat freely!

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