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The S2 season of Dragon's Breath: Silence is here, and the entire card world is starting to tremble collectively!

It's not that I blow it, but the current card games can be divided into two categories: Dragon's Breath: Silence and others. Who is still crushing and forcing Krypton desperately, "Dragon's Breath: Divine Silence" has long broken through the ceiling with a "cool feeling", and with a dazzling update, it has taught the whole industry "what is a real card game"!

Looking back at the record of this game, on the first day of the open beta, it topped the free list in 50+ regions around the world, TapTap dominated the hot search, and the server was directly crowded! The official emergency expansion is not enough, and the scene is like a bug. Now, the craze will be ignited again on May 29 with Season 2: Journey of the Foggy Sea!

Other card game updates, at most two new heroes tinkering with "Dragon's Breath: Divine Silence" is good, a shot directly rectifies 35 new heroes, and also brings three new genres, the ice burst is particularly cool, first freeze the enemy and then a wave of bursting to clear the field, it feels like watching the ice explode, clean and neat, the thunderbolt is even more ruthless, a lightning bolt hits out, snaps a chain split, cool people's scalp is numb, the burning flow is more and more ruthless, the fire on the enemy's body has been non-stop, the blood bar is falling down, and the damage explodes! This game is not only a "card", but also a tactical deep alchemy. There is no formula at all, you are the genre creator!

Can you still relax after the war? Absolutely! The island management gameplay is online, creating an exclusive island, sending merchant ships around to trade, and letting heroes settle in buildings to receive resources, is this still a card game? This is a multi-ended masterpiece with explosive content!

And you can also feel from these gameplay that "Dragon's Breath: Divine Silence" is not only a "card game", but also expanding the boundaries of this category, so that players can enjoy the fun of exploration and cultivation in addition to battle.

Why did "Dragon's Breath: Divine Silence" become a phenomenon? Just two words sincerely. It is not a hit that is smashed by advertising, but relies on the speed of updates, welfare strength, and gameplay depth to win the hearts of players step by step. It doesn't use forced krypton gold to push the value, but uses "free cool" to break the cognition.

To be honest, "Dragon's Breath: Divine Silence" is currently the most daring and good game in the entire card track, and the game that allows players to enjoy the coolness brought by the volume. And the debut of the S2 season will once again prove that it is not only a hit, but also the new king of card games.

On May 29, the S2 season of "Dragon's Breath: Divine Silence" "Journey from the Sea of Mist" was officially launched. Join now and experience this "roll to fly" feast before your friends!

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